392. Although nowhere near as effective as starving the city out, you can also lower their security, which affects loyalty slightly. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. These bonuses are all per day. The Capturer Bonus has been reduced to 30 (from 50). Bop her on the head with your mace and take her. Beyond its borders, new kingdoms rise. Summary: This is the second time this has happened. when your settle has high loyalty and security, it "drifts" towards the negative end, when you have low loyalty and security, it drifts towards the positive end. Loyalty USED to not be a big deal. The Loyalty Drift tries to move loyalty to ~50 or so, so after enough time, loyalty should be able to stabilize above the change for rebellion. Increase the security in the settlement. I know they will eventually rebel even though they are my culture, have games and festivals set, and have governors. . Unless you really want to ruin. . Distributed goods doubles relationship gain with artisans and generates 30 gold for every. You can try dumping troops into the garrison, although if the lord. Consider loyalty/security/etc. Well i guess this makes rebellions pretty rare then. even with the new "Loyalty drift" system implemented by TW. . Drift is just a balancing factor that tries to drag loyalty back to 50. 5 from culture and the loyalty drift keeps me hovering around 45-55 while i build everything else. Companion +1 loyalty and finished festival area is +1. Loyalty value is one of the most important values for the well-being and health of the settlement. Per page: 15 30 50. Yes the loyalty drift was a problem at first. Adopt Kingdom Policies that raise loyalty (you can propose them even as a vassal). Rebellions will work like this: Settlements with low loyalty and security will be able to rise up against their owners. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. Security Drift and Loyalty Drift; I can use common sense and guess that a drift can be positive or negative providing a bonus or penalty to the named stat, however does anyone know the actual mechanics behind this? I have worked hard to bring my settlement's loyalty up and things have been going well. I originally planned to conquer and hold battanian cities, but plans change and I now hold 2 imperial cities and 1 castle. I updated my Settlement Culture Changer mod after a long break. Does anyone know where the supporters part of my influence is coming from? Supporters are notables that support you. Since there are many more things to learn about Mount and Blade: Bannerlord’s Town Loyalty, we have decided to write an extensive guide explaining. Does anyone know if the "relation" stats of the notables in settlements effects the "loyalty drift" stat in the settlement info? Like say you have a settlement and you have high relations with notables there, does that stat change to a positive number, and does a low or even negative relation with notables make the drift turn more negative? Does this concept. There are lots of other parameters, such as Security, that effects Loyalty in a good or bad way. Solve issues in villages connected to the settlement. So, I've been playing for quite a while now on this character and only just realised how big a deal your character culture is. The higher loyalty is the the more negative the drift, the lower it is the more positive the drift. There are several, and these can counteract the -3 malus, too. Because I've come to realize its actively harmful. Loyalty Drift will fluctuate from -5 to +5, depending on the amount of Loyalty you have. Showing 1 - 1 of 1 comments. positive and negative, pushing up or down to a baseline of 50 loyalty. Bannerlord Rebellion Exploit, Loyalty Drift & More (Dev Explains) - YouTube 0:00 / 14:32 Bannerlord Rebellion Exploit, Loyalty Drift & More (Dev Explains) STAN Games &. Join. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. After working on both the Kyushu and Shikoku regions of Japan, the Shokuho team for Bannerlord is now focusing on the main island Honshu. Trying to get it over. A user asks for tips on how to lower the new drift-values that affect the loyality and security of settlements in the game Mount & Blade II: Bannerlord. Sadakat Arttırma Thread starter Grimmjow. The drift will be enough to keep it away from rebellion levels. Nothing you can do bout it. r/Bannerlord. Yes it helps keeps rebellions from. Myeah, except for those perks that give, oh, about another +3 loyalty easy, regardless of culture (edit: lol, +14 loyalty from "optimized" governor, akshualy): What you are doing is the right way. For those New (er) to game. Trying to get it over. Settlements will have a loyalty penalty if the owner and or governor is not of the same culture. But if its a vlandian noble to conquer and own a. videogame_asset My games. Press J to jump to the feed. I really hate loyalty drift. 6 patch! This brings various fixes to single-player and multiplayer, with the official Mount & Blade 2 patch notes for September 18 listed below. Settlements will have a loyalty penalty if the owner and or governor is not of the same culture. Mount & Blade II: Bannerlord - The horns sound, the ravens gather. In addition, this will prevent the town from developing any negative loyalty buffs. Giriş Yap Mağaza Topluluk Destek Dili değiştir Masaüstü internet sitesini görüntüle. its a way to balance out your effort, or in other cases to help build up loyalty and security when you first capture the town. Find out the factors that affect loyalty, such as culture, security, food. So, first, get a good garrison for security. So they have very low loyalty drift. Drakken. These are the best ways to increase the loyalty of fellow lords in Bannerlord: Money and gifts are a sure way to make people like you more in real life, and Bannerlord is no exception. When it’s below 50, it wants to float back up to 50. - Settlements change cultures depending on who owns the settlement. etc. you dont. Loyalty September 15, 2023 How do I fix loyalty drift? submitted by /u/IndividualTreat7. SkullFox Jun 11, 2021 @ 2:37pm. How to increase loyalty in Bannerlord 1. He was quite. With each option having relevant penalties/downsides. Thanks to abbtolchester for concept. Enacting it will increase all settlements’ loyalty by +2 per day. Nov 30, 2020. Low loyalty means reduced production (bricks). There are also governor perks in bow, athletics, and medicine that each boost loyalty by +1. He was quite. Above 50 loyalty, a bonus will apply according to the max_loyalty_bonus setting. 6 : ( Help : (. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Because I've come to realize its actively harmful. This mod allows you to change the culture of a settlement that you own. Возьмите меч, облачитесь в доспехи, соберите верных союзников и. As soon as I choose another project, the loyalty goes down. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. The higher the loyalty the worst the penalty and the lower loyalty plunges the more forgiving the penalty. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. To give a gift, open the barter screen through dialogue (“I have a proposal that may benefit us both”) and offer money or valuables but ask for nothing in. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. In addition to what other posters said, high security and relations with the town's notables will boost loyalty. Mount & Blade 2: Bannerlord just got its 1. Holds you over to have enough to never have a rebellion. The purpose is to punish. Mount & Blade II: Bannerlord. Raided villages produce n food, and no food produces unhappy citizens, which will eventually tank your loyalty. If you go over 50, you will start losing Loyalty, and if you go below, it will increase. There are also governor perks in bow, athletics, and medicine that each boost loyalty by +1. . Simply put there's no reason to invest in loyalty gain perks because of it, making them effectively useless. Trying to get it over. Bobby Fields Apr 4, 2020 @ 8:26pm. prosperity was. • 10 mo. It's not too hard to get a foot archer companion to 150 bow and 175 athletics for +2 loyalty. More posts you may like. / mount & blade ii:. Again, the notables will hate you. . 463. 3 and V. When loyalty gets low, more citizens will join the town militia to take up arms. Once you have the right culture then you can look at stats. share. report. 3: boost for necessary buildings that'll help long term such as for prosperity & food production. At the moment, it's one of the most impressive RPGs in existence like its predecessors. The two most important stats for any would-be ruler to consider are loyalty and security, as these have knock-on. Kinyrenk. . Urmel. It is a set mechanic and. So with the recent changes to loyalty and culture there appears to be no reason to choose any faction/culture other than imperial - which seems like a mistake. Fiefs culture loyalty penalty. Town Loyalty also suffers from a mechanic called “Drift”, which tries to stabilize it at around 50. Let them suffer since you don't actually want the city for real anyway and/or you know another lord is going to be getting it and you want to screw them over a bit , 2. But if its a vlandian noble to conquer and own a battanian fief, the drift is high. At least for the beginning, if loyalty is super low. Neither of those are influenced by the number of money/expensive items in the town as far as I know. The farther from 50 it is, the stronger the drift is. And if I remember correctly, 1 artisans task also effect town security. Short tutorial just showing how to fight rebellion in a settlement and get loyalty on track so you can get back to conquering more settlements. You are correct. Introduces simple culture drift to settlements and clans. Sty close to defend your villages from raids. Recruit. #8. If it was 20k for my party, I would do it, and let the Lord who gets the place deal with the wreckage. I'm halfway across the map, but by the time I get there the bandit conspiracy base is gone. you cant do that in bannerlord anymore, they are tied to cities/castles and not managable seperately. By Sid Natividad. Establece tu hegemonía y crea un mundo nuevo. By: 76561198079797439. This will make your party either the default speed (hardest), 5% faster (Easy) or 10% faster (Very Easy). If that doesn't work the only solution I know of (and always use) is to give all my governors level 200 skills and get all the loyalty perks. Adopt Kingdom Policies that raise loyalty (you can propose them even as a vassal). When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. When loyalty is above 60 from partying for a week, i build festival area for a week, rinse and repeat. Rebellions are instantaneous map events that occur after a build-up of resentment to the current owner of the settlement. Constant wars + rebellions in places without any villages looted + the game going on so long we're giving all our stuff to non-empire (in this particular case) lords and they just cannot keep them happy no matter what. The game released in Early Access on Monday 30th March, 2020. Εμφάνιση 1 - 7 από 7 σχόλιαGo to Bannerlord r/Bannerlord • by. The Clan Tier Bonus has not changed. So if you have 100 Loyalty in a settlement, the loyalty drift will be -5. Got a settlement and the loyalty is horrendous. O. May need to leave it on forever in rare cases when you don't have same culture governor. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. Everyday in the game, the mod will add 100 loyalty to every town and castle. and if your clan is a member of a kingdom, some policy add security (bailiff, magistrate) and some skill in the steward, leadership and charm. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. The Citadel - General Discussion. Image Bannerlord-2020-12-25-06-44-29-32 hosted in ImgBB. If you have security over 50 or so, and loyalty above 30 or so, revolt chances are extremely low. This could be because of culture of the new owner. #1. 1. Simply put there's no reason to invest in loyalty gain perks because of it, making them effectively useless. Since there are many more things to learn about Mount and Blade: Bannerlord’s Town Loyalty, we have decided to write an extensive guide explaining. Mount and Blade 2: Bannerlord is looking better than ever as it inches its way ever closer to a full release. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. I changed my mind on Physician of People perk which Increases loyalty of the settlement by +1 per day and switched to Clean Infrastructure perk because its a double governor perk and gives more than the other, also, there are many other perks throughout the skills that give the same effect of +1 loyalty (. there's a big garisson and a high security rate, but the loyalty drift is still usually like +0,2-0,4 at best, considering that I always keep that "Feasts and celebrations" project on. Mount & Blade II: Bannerlord's Town Security is then tied into Town Loyalty and has a drift of its own that you'll need to manage. In one form or the other it has been around most of time. The garrison is mostly troop storage rather than for defense. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. Trying to get it over. The problem is, its a double edged sword. It will be balancing around set number depending on your stats. Problem now is the -3 loyalty penalty. Follow the methods to assign governors, increase security, ensure food and use fairgrounds. Personally conquered the whole world, then left my empire bc the lords didnt want me to personally rule everything so i took it all by force (and forceful diplomacy) 120. Make sure the settlement has enough food. In my campaign I was a battanian lord ruling over imperial cities, and the loyalty stabilised in 50 (a bit. The most reliable method is kingdom policies. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. The bonuses you get for having the right cultured governor, high security, fairgrounds, etc offset that drift,(and show if you highlight loyalty) so. The purpose of loyalty drift is to keep positive or. as u can see prosperity is directly tied to food wich is very smart not. - MCM config. Trying to get it over. Sep 24, 2022 @ 1:34pm. Make sure you dont do the quests the notables give. Town loyalty question. Trying to get it over. smuggling weapon, fencing stolen good, find them recruit. See if you brother (in campaign) or spouse has relevant perks to increase security, loyalty (or reduce wages), sometimes this is more benefit then just the. ago. Refine the Hardwood into Charcoal until you reach level 25. The variability in the total "change per day" value is because of the drift variable. 20. Loyalty system. natural drift. Also, take care of any bandits and hideouts in the proximity to raise security and loyalty. #1. Completing the "gang leader needs weapons" quest for example will lower settlement security by 30 IIRC. Join. This comes at the cost of lowering the total production of those settlements by 5%. Too many prisoners, too many horses. But for like the 500 gold or so for my party. Join our discord via the link below! Governors. Pick up Bannerlord Here: this Beginner's Guide, we go over a beginner build in the Horse Ar. Collect up to 5x the denars on prizes, with the potential of +9 Renown per Win, as you parade around the map from city to city!explain how to fix your towns problem in Mount and Blade 2 Bannerlord so you wont get a rebellion and lose your townYou can support me here: the most straightforward way to increase Loyalty is to build the Fairgrounds project. He was quite. #2. Make sure the settlement has enough food. I'm Valandian. 本記事は、 Mount and Blade 2 : Bannerlord での、「ある勢力に旗だけ渡した後に独立して自勢力を立ち上げることで有利な展開を狙うプレイ」の記録です。. Check for issues that are reducing loyalty or security (which lowers loyalty too), you can even just right click to town remotely and see if there's any issues doing this. Some important bits about the supporters. Town loyalty question. Latest V. Nuevos reinos se alzan más allá de sus fronteras. When you peak in loyalty, change your focus to a project. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. When it’s above 50 it wants to creep back down to 50. Prosperity shows how well a city is doing and Hearths shows how well a village is doing. "Migration tweaks" system expand on this field and changes a number of things, related to topic, striving to make it more even between player- and AI-governed kingdoms, while providing some new options. When you take over a fief, the loyalty and security will be in the ♥♥♥♥♥♥♥. The more men and women you have ready to defend your settlements against foreign incursion, the safer your people will feel which, in. There are three different speed options you can select under Map Movement Speed. prosperity was. It always changes to boost/decrease your value to one point. Militia is raised by the settlement and can't be removed by you, but the settlement doesn't need you to micromanage it. Show mercy best. No reason not to choose Imperial for Main Quest. Trying to get it over. Beyond its borders, new kingdoms rise. 14, which is for the game’s v1. for now i guess, just dump garrison unit. Same if the city has upgraded fairgrounds, pretty much impossible to overcome. Ok_Professional_2807 • 8 mo. Bow, Athletics, and Medicine all have perks to increase loyalty by 1. Skill level 75 in Leadership +1 loyalty for governors. 11. Short tutorial just showing how to fight rebellion in a settlement and get loyalty on track so you can get back to conquering more settlements. The food is at -60/day, but the loyalty's at just -0. Also do bound village requests and town requests (if a town) to support the loyalty climb. This guide attempts to teach you everything you need to know about character development, so that you may create The Ultimate Bannerlord to rule Calradia. Share the. He was quite. Mount & Blade II: Bannerlord. #4. Since there are many more things to learn about Mount and Blade: Bannerlord’s Town Loyalty, we have decided to write an extensive guide explaining. Screenshot by Gamezo. Also put a companion with high honor in charge of the castle, I'm currently getting +3 loyalty a day. Massena777 • 1 yr. Originally posted by Ozan: Its all about companion's culture for loyalty not about trait. Ik. Low loyalty can be solved via kingdom decisions and also eventually skills. Have castle (Druimor castle) and town (Varcheg) 2. For awhile some people thought "it is to make it a challenge", or "to make policies have a use". These task will effect town security and loyalty. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. Yes it helps keeps rebellions from happening, but it also makes loyalty + perks useless because loyalty shift will always make it go towards 0 (as long as food is in stock and security is decent). When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. I am lord of a town and its been going well for a while, so I went out on campaign. It was implemented to counter runaway loyalty gains and losses. The higher it is from 50 the more negative it is and the less it is from 50 the more higher positive it is. ago. Ideally you’ll want lands you’re from as your own since there’s. He was quite. Go for higher steward level to save money. yeah you pillage 10 gold, you pillage 30 gold. Try to pass kingdom policies that increase loyalty. If you have a good strong garrison, it will push security upwards. etc. -5 is the maximum you can lose when Loyalty is 100, and +5 when it is 0. These are the best policies to enact in Mount & Blade 2: Bannerlord. 5. The food is at -60/day, but the loyalty's at just -0. Town Loyalty in Bannerlord determines how likely (or unlikely) the population is to rebel, so it's pretty vital that you do everything you can to keep its drift in check. They will make it in time, though. Can be any lord from a faction or minor faction. Task that you buy good from them instead of sell it to merchants in that town. Ursprünglich geschrieben von alation13: Mules give 100, sumpter horses give 100 and neither of them can be used to upgrade your cav units. This isn't like Warband, where you could conquer and ignore. Trying to get it over. How Town (Fief) Loyalty Works in Bannerlord. Then they kept tweaking economy, diplomacy, fief stats etc. Culture only affects culture bonus and settlement loyalty. Security Drift and Loyalty Drift; I can use common sense and guess that a drift can be positive or negative providing a bonus or penalty to the named stat, however does anyone know the actual mechanics behind this? I have worked hard to bring my settlement's loyalty up and things have been going well. high security will also passively increase your relation with notables, giving you access to higher tier troops in your own town. Mount & Blade II:. Experience Limits Question. Yes it helps keeps rebellions from happening, but it also makes loyalty + perks useless because loyalty shift will always make it go towards 0 (as long as food is in stock and security is decent). So as your loyalty drops below 50, the drift will try to help you out. By replacing the influential people with agents from your own culture and imposing your culture over locals would make this settlement %99 your factions culture in 1-1. Including any partys that are camping out there. 4 per day. If the mod doesn't deviate far from Native on this, building use 2 slots to store: what is under construction and when it will be finished. 175 in athletics perk +1 loyalty for governors. Join our discord via the link below!How Town (Fief) Loyalty Works in Bannerlord. Most of your towns will have 40-60 loyalty and will rarely/if ever rebel. but I am suddenly getting -5 loyalty a day because of a modifier that just says issues. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. NPCs can't handle -3 loyalty a day. Experience Limits Question. Durable - Atheletics 175 +1. Loyalty is dropping by maybe . 1. He was quite. Do their favor. The drift is calculated as (50 - Current loyalty)/10. Shouldn't matter though. Low loyalty can be solved via kingdom decisions and also eventually skills. who are we? contact the teamWhen is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. (research it). NEW UPDATED ONE: explain how to fix your towns problem so you wont get a rebellion and lose your town**Want to Support The Cha. My army is vast, and I'm a murder machine. - Features -. Un imperio cae destrozado por la guerra civil. In both cases it's called loyalty/security drift. You can't. ago. . #5. Hi im new here and I purchased this game long ago just to find it disappointing that most contents are not finished especially the skills/traits/levels. Its a very useful thing when you are doing expansions but in every few days one of the town or castle rebels since the Bannerlord loyalty system is so broken at the moment. Firstly, invest some Denar into the reserve. Hmm Bannerlord and Warband are my favorite game, i have 500 hr. Trying to get it over. When you hover over a notable with your mouse, the tooltip should say which clan they support. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. unless deep in enemy lands. 2. Loyalty shift is a positive as you are closer to 0, and a negative when you are closer to 100. mules give 100 carry, sumpters give speed movement. That means that these scores will naturally shift towards 50. The loyalty drift works both ways. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Which is to say, if you're keeping problems suppressed, that number seems to try and even loyalty out. Check for issues that are reducing loyalty or security (which lowers loyalty too), you can even just right click to town remotely and see if there's any issues doing this. Loyalty is only a real problem when it gets below 25, but a loyalty under 50 has a proportionate dampening effect on how hard the ppl want to work for u, modeled by a decrease in construction points. - Notables can support a clan. It is as simple as ensuring the populace have bread and being able to sleep tight knowing that their homes are reasonably defended by strong warriors. [BANNERLORD] One day this mod will fill in this area, and then also add India and Central Asia. Ehm, afaik prosperity increases food consumption.